I’m a Computer Engineer turned game developer pushed by the desire to create engaging, enigmatic and touching worlds. I love to lose myself thinking about new story possibilities, but also giving a lot of thought to the mechanics and small details that, all together, will bring a simple (or not so simple) idea to life.
After fifteen years working as a programmer, analyst and software engineer, I had the chance to train myself in the game development and 3D creation worlds. Bringing my previous experience to this new career allows me to combine the freedom and wonder of this creation process with a realistic planning and project scope. We all want to create and try new worlds and tales, but we also want them to be completed and do so within a reasonable schedule.
I like and always have been good at working as part of a team. It’s my firm believe that our individual efforts add up to much more when combined in a healthy team environment. I also believe that the more diverse the team is the better the environment and the work coming out of it. The more different backgrounds and life experiences, the better.
You can see some of my 3D work here.